Encyclopedia of Games for Trainers

 

 

Contents/Preface/Acknowledgments

 

Introduction: The Theory and Practice Of Games

                        The Objectives Used in This Book

 

Appendix

 

Index of Games


 

The Games

 

A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z

 


 

A

 

 

1. Activity Mime

    Participants guess hobbies and interests mimed by each other.

 

2. About Me

    Participant make a series of self-disclosures to other single group members in quick succession

 

3. Amnesia

    Identifying a label that cannot be seen

 

4. Amorous Andy

    An introductions exercise in which participants introduce themselves with a word starting with the first letter of their given names

 

5. Am/Seem

    Exploration of how group members see themselves and are seen by others.

 

6. Antimastermind

    A circle/center exercise in which the person at the center must not mention a certain subject

 

7. Appreciative Disagreements

    Participants try to change each other's minds while the other person practices non-confrontational responses

 

8. Archeological Digs

    Discovery exercise with a given object.

 

9. Are You Sitting Comfortably?

    Story-telling exercise

 


 

B      back to top

 

 

10. Babel

    Building exercise as individuals, and in groups.

 

11. Badgering

    Participants pass information on about each other with their badges

 

12. Battle of the Sexes

    Examination of attributions about men and women.

 

13. Bit Parts of Speech

    Personifying different parts of speech wit course members constructing sentences.

 

14. Blind Walk

    Participants take turns being led blindfolded by a partner

 

15. Baby Hello

    Subjects say "hello" with different parts of their bodies

 

16. Bunker

    Decision making survival task

 


 

C         back to top

 

 

17. Can I Come to the Party?

    Deductions based on non-verbal cues

 

18. Chain Mime

    Imitation exercise based on mime.

 

19. Chains of Command

    Participants examine their chain of command by constructing and labeling paper chains.

 

20. Chain Whispers

    Passing a message via other people

 

21. Chairs

    In Pairs Participants try to persuade each other to get up off a chair

 

22.  Challenge Challenge

    Developing responses to challenges

 

23. Charoodles

    A relay activity in which participants take turns to solve and draw anagrams for the other team member to guess.

 

24. Chorus Line

    Participants take turns introducing themselves, and in seeing their introduction repeated in unison by the whole group.

 

25. Circular Reactions

    Exercise in which participants form a circle with their eyes closed.

 

26. Class of Their Own

    Creativity exercise with a set of objects

 

27. Cocktail Party

    Introductions simulating cocktail party conversations

 

28. Confessions of a Trombone Welder

    Participants invent fantasy occupations for themselves and discuss these roles.

 

29. Consensus

    A group decision-making activity

 

30. Continuum

    Participants form each other and themselves into a line according to some quality or attribute.

 

31. Convoy

    One Group tries to cross the room and another has to stop them

 

32. Create-A-Triptych

    A way of systematically solving problems by the geographical  location and experiential anchoring of three aspects of problem solving activity

 

33. Creativity Quotient

    Visual word identification game

 

34. Cursed Assumptions

    Exploration of Prejudice and reaction to it.

 

35. Cutting Rose's Hair

    Copying exercise

 


 

D           back to top

 

 

36. Discriminet

    Evaluation of similarities between different kinds of prejudice

 

37. Domination

    Participants form a line according to how dominant they feel they are.

 

38. Do You Come Here Often?

    Simulation of party introductions.

 

39. Dracula Has Risen from the Grave

    Problem-solving exercise in which no group has all the necessary information.

 


 

E        back to top

 

 

40. Elementary

    Deducing things about people from objects they have or use.

 

41. Exotic Fruits

    A center/circle game in which people are named after exotic fruits

 


 

F        back to top

 

 

42. Family Reunion

    Making a card to send to a person of unspecified gender.

 

43. Fangs

    Tag game in which participants avoid becoming vampires

 

44. Fantasies

    Development and sharing of fantasies

 

45. First Impressions

    Exercise exchanging first impressions

 

46. Fists

    In pairs, participants try and persuade each other to open their fists.

 

47. Flattery

    Negotiating the decorations and layout of a shared apartment.

 

48. Fleet Street Fog

    Examining how understandable a passage of text is

 

49. Fruit Relay

    Relay game reading a passage out loud.

 

50. Fruit Salad

    A circle/center game in which parts of the group are named after fruits.

 


 

G     back to top

 

 

51. The Game Game

    Activity in which participants can choose to be competitive or cooperative

 

52. Gender Setting

    Participants have to guess the gender of a member

 

53. General Assembly

    Assembly of shapes by a team

 

54. Go-Go

    Competition exercise based on the Japanese board game of Go

 

55. Good Grief

    Game simulating grief for controlled and uncontrolled loss

 

56. Goodies

    Exploring positive qualities of group members

 

57. Great Expectations

    An exercise to ascertain the expectations of group members

 

58. Gripes Auction

    A simulated auction of gripes

 

59. Group Sculpture

    A sculpture represents aspects of group function

 

60. Grouptalk

    Validation committee of group members

 


 

H       back to top

 

 

61. Hand to Mouth

    Imitation exercise with non-verbal distractions

 

62. Helping Hands

    An activity in which participants learn to massage each other's hands.

 

63. Here and Now

    A game to limit the interference effects of reflective exercises

 


 

I        back to top

 

 

64. If Eggs Could Fly

    Teams compete to drop an egg a stated distance

 

65. If I Were You

    Individual act out how they think their partner would behave in a certain situation

 

66. Interviews

    Introductions exercise asking questions and getting them answered.

 

67. In the Neck

    Participants massage each other's necks

 

68. Invisible Tug-of-War

    A mimed tug-of-war

 

69. It's Not Fair!

    A competitive game in which resources are allocated unequally to groups.

 


 

J        back to top

 

 

70. Just a Minute

    An exercise to test knowledge of a topic by timed conversation in a competitive situation

 


 

K        back to top

 

 

71. Knots

    Exercise in relaxation through untying each other.

 

72. Knotty Problems

    A physical management task

 


 

L        back to top

 

 

73. Labels

    Identifying a label that cannot be seen

 

74. Learnabout

    Introductions through self-disclosure and repetition

 

75. Legover

    A communication exercise describing how to make n object.

 

76. Lemon and Lime

    Introductions exercise leading into examination of prejudice using fruit

 

77. Lies! Lies!

    Self-disclosure with some people telling lies.

 

78. Listening Limbs

    Communication exercise using parts of the body only

 

79. Little Attentions

    Exercise in listening and not listening

 

80. Lost for Words

    Communication exercise using minimal vocabulary

 


 

M        back to top

 

 

81. Martians

    A description exercise making minimal assumptions

 

82. Mind Scan

    A method of testing assumptions about a person

 

83. Mirrors

    Trust exercise in reflecting the actions of a partner

   

84. Missing Link

    Communication exercise for a complete group

 

85. Mommie Said...

    Cocktail party simulation exploring parental messages.

 

86. Mornington Crescent

    Rule guessing game

 

87. Mutual Introductions

    Group introduction exercise

 


 

N        back to top

 

 

88. Name Plate Shuffle

    Partners ascertain why they have been regrouped.

 

89. Number Crunches

    Group members form formations of certain numbers as requested

 


 

O        back to top

 

 

90. Obits

    Participants write their own obituaries

 

91. Odd Objects

    Description of objects using a restricted vocabulary

 

92. One A

    Naming of words beginning with a given letter

 

93. One Dollar Auction

    Participants bid for a $1.00 bill

 

94. On the Other Hand

    One person providing the non-verbal support to another's words.

 

95. On Your Face

    Identification of labels through the responses they evoke.

 


 

P        back to top

 

 

96. Packtivity

    Relay game involving packs of playing cards.

 

97. Pickpockets

    Creativity exercise using the contents of people's pockets.

 

98. Picture Hunt

    Group members act as a team to duplicate a series of photographs of places in their city

 

99. Pillow Talk

    Meetings game allowing every person to have a say.

 

100. Poetry in Motion

    Relaxation exercise based on T'ai Chi

 

101. Possibilities

    Investigation of unconscious messages that constrain our attitude toward possible courses of action

 

102. Problems Without Words

    Group problem solving exercise in which words are not used.

 


 

R        back to top

 

 

103. Re-Inventing the Wheel

    Participants invent new Activities to fit old titles

 

104. Remote

    Exercise in having control over others, or being controlled by taking the role of a robot.

 

105. Research Rap

    Exercise in giving presentations before a group

 

106. Resent and Appreciates

    Ventilation of feelings about the course

 

107. Right Pickle

    Game estimating the number of pickled onions in a jar

 

108. RSVP

    Exercise exploring tone by the writing of party invitations

 

109. Rules of the Game

    Inventing games and guessing what they are

 


 

S        back to top

 

 

110. Sabotage

    Sabotage of discussions by a third party

 

111. Selves and Possibilities

    Comparison of self in different circumstances with ideal self.

 

112. Sharks

    Exercise based on surviving in shark infested waters

 

113. Shiatsu Shuffle

    A relaxation exercise

 

114. Silent Meal/Silent Walk

    Group exercise in which words are not used.

 

115. Sixty-Second Solos

    Exercise making one minute presentations

 

116. Speaking Statues

    Exercise in giving descriptions without non-verbal communication

 

117. Spokes-People

    Representation of important people in one's life.

 

118. Spot the Difference

    Observation testing energizer

 

119. Statue Stop

    Exercise in which participants mold one another into shapes

 

120. Stamps

    An exchange of self-perceptions

 

121. Stoned

    A configuration of stones represents aspects of group function

 

122. Story Game

    Inference game based on a written passage

   

123. Subculture

    Comparison of perceptions of the culture of a group

 


 

T        back to top

 

 

124.  Telling It

    In pairs, participants disclose information about themselves in a structured way.

 

125. Time Lapse

    A circle exercise in which participants imitate each other

 

126. Time Lines

    Mapping of perception of one's life

 

127. Tones of Voice

    Exercise in identifying tones of voice

 

128. Transporters

    Exercise finding metaphors for an organization

 

129. True Stories

    Participants answer questions about their feelings and beliefs.

 

130. Truth Option

    Participants can either admit that they belong to a certain category or not.

 

131. Two-Minute Talks

    Presentational Skills Exercise

 


 

U        back to top

 

 

132. Ugly Sisters

    Exercise based on exchanging shoes.

 


 

V        back to top

 

 

133. Validation Posters

    Mutual Validation of participants' contributions

 

134. Voluntaries

    An exploration of why participants volunteer for an unspecified activity.

 


 

W        back to top

 

 

135. War of Words

    Participants take and exchange viewpoints in an argument.

 

136. Waxworks

    Exercise in which participants do not try to communicate with each other.

 

137. What are you doing?

    Taking turns performing a mime.

 

138. What'll Be My Line?

    One participant guesses for what job he/she is being interviewed.

 

139. What Would You Do?

    Participants consider what social skills they would exercise in deferent problematical situations

 

140. Wheel of Experience

    An experience-sharing exercise

 

141. Whirlpool

    Each person tries to get as close as possible to one person and as far as possible from another

 

142. Whispers

    Listening exercise

 

143. Who's Who?

    Game in which partners identify each other by touch

 

144. Wibble-Wobble

    Exercise in which participants take turns saying "wibble" or "wobble"

 

145. Will to Live

    Exercise simulating writing a will

 

146. Work Link

    Exercise in which participants link words by their first and last letters.

 

147. Word Search

    Establishing connections between the meanings of words.

 


 

Y        back to top

 

 

148. You Spy

    A reversal of the game, I Spy

 

 

 

   

     
© 2004 Human Resource Development Press, Inc.